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Weapons are the main tool to use when attacking, and each can be upgraded using the bot boxes collected, or sometimes other means.

All weapons fall under different categories such as melee and thrown weapons, guns and shields.

Melee Weapons will always be provided upon the start of a new game. They are the main form of attacking and come in a variety of forms, strengths, and speeds.

Melee Weapons[ | ]

Icon Name Description Damage type Upgrades Moveset
Pan HUD Frying Pan Anti-Sticky Physical Hardened Base (4)

Fast cooking (5)

Heavy duty (5)

Rolling Pin Used to make delicious robot puree. Physical
ShinkenFIRE upperHUD Shinken Ka Shinken Incendiary JO-HA-KYU (1)

SHU-HA-RI (1)

Light - A downward strike.

Hard - Multiple strikes in a small area directly in front.

Light (aerial) - Overhead strike slamming down into the ground.

Hard (aerial) - Multiple strikes in a small area directly below.

ShinkenVOLT upperHUD Shinken Denkou Shinken Electric JO-HA-KYU (1)

SHU-HA-RI (1)

ShinkenNORMAL upperHUD Shinken Shinken Physical JO-HA-KYU (1)

SHU-HA-RI (1)

Light x3 - Upward slash moving forward, horizontal slash moving forward, horizontal slash moving forward.

Hard - Big upward slash.

Light (aerial) - Upward slash followed by a downward slash.

Hard (aerial) - Horizontal slash moving forward.

SurpriseGloves HUD Surprise gloves Every time you start a combo it has a surprise damage type. It is a surprise Train your footwork for speed (1)

And you muscles for damage (1)

ComboSword HUD Combo Sword Hit enemies non-stop and gain extra attack power. Physical Faster attacks (2)

Higher base Damage (3)

Longer chain time (3)

Faster chain increase (2)

Morningstar HUD Morning Star Hard Boiled. Incendiary It hits hard (2)

Has decent length (1)

...And can be made lighter (2)

Light x2 - Two forward overhead swings.

Light and hard or light x2 and hard - Up to two overhead swings and a roundabout.

Hard - A swing from the ground to over the head.

Light (aerial) - An upwards swing.

Hard (aerial) - Throws the mace downwards, causing an explosion on impact.

BaseBat HUD Base Bat Bat like a star!!! Physical Reinforced Wood(2) -

Empty Core(3) -

And aluminium handles!(3) -

Light (any number) - Forward strike.

Hard - Wide swing. The bat enlarges for this

Light (aerial) - Same as grounded, with some loss of altitude.

Hard - Same as grounded.

RocketHammer Rocket Hammer Enhance your slashes with the powerful rocket attached.

Just don't lose your grip!!!

Incendiary Extra thrust.(1) - Increased dashspeed and distance to all ground attacks

For extra Punch.(1) -

And Longer Charge (1) -

Light x3- 3 horizontal swipes performed while dashing forward.

Dash distance decreases with each attack of the combo.

Heavy (can be charged) - Fly forward at a shallow upward angle.

Distance scales with charge duration.

Light x4 (aerial) - Horizontal, downward vertical, horizontal and upward vertical swing

Heavy (aerial) - Plunging attack with small explosion on impact.

ThunderHammer
Thunder Hammer It's not really thunder, just batteries!

But it does work nonetheless

Electric/Physical(after discharge) It hits hard. (1) - Increases damage by 2 as you combo.

Very hard! (2) - Increases damage by 2 as you combo.

Just try it! (2) - Increases damage by 2 as you combo.

Light x3 - Overhead swing, horizontal swing, lunge forward.

Heavy - Electrical discharge that hits enemies within range. Bypasses armor and shields. Converts damage type to normal until the hammer recharges.

Heavy (discharged) - Roundhouse swing.

Light (aerial) - Overhead swing.

Heavy (aerial) - Same as grounded.

Heavy (aerial, discharged) - Roundhouse swing.

Katana Electrical HUD Volt Slicer A basic tool in a robot's life: Cut and slash your enemies.

This Electrically powered version provides extra Efficiency

Electric A nimbler blade (1)

Cuts harder! (1)

Katana Plasma HUD Flame Slicer A basic tool in every robots life: Cut and slash your enemies.

Use forward + hard attack for dragon spin

Incendiary A nimbler blade... (1)

Cuts harder! (1)

Unleash the secret technique! the hard attacks launch trails of fire. (1)

Light x4 - Downward slice, horizontal slash, roundhouse slice, upward slash.

Hard - Upward slash.

Light (aerial) x2 - Slash to the right, slash to the left.

Hard (aerial) - Smash down to the floor.

Katana Physical HUD Steel Slicer A basic tool in a robots life:

Cut and slash your enemies

Physical A nimbler blade (1)

Cuts Harder (1)

IceBlade Ice Blade A basic tool in every robots life: Cut and slash your enemies.

The forward + hard attack for frost spin.

Ice A nimbler blade...(2)

Cuts harder! (2)

Unleash the secret technique! The hard attacks launch trails of ice.(2)

Light x4 - 4 slashes. Downward , horizontal, horizontal spin while stepping forward, upward while stepping forward.

Heavy - Upward Slash.Can be chained out of light combo.

Forward+Heavy - Multhit spinning launcher attack. Can be chained out of light combo

Light x2 (aerial) - 2 downward slashes.

Heavy (aerial) - Plunging attack.

Meat Cleaver Meant for meat, but it does metal just fine Physical You can make it a little faster (1) - Increases attack speed.

But its mostly for damage... (1) - Increases damage by 2 as you combo.

And knocking down enemies! (1) - Improves knockback.

Light x3 - Horizontal slash, horizontal slash, overhead strike.

Hard x2 - Overhead strike, roundhouse strike.

Light (aerial) - Vertical twirl.

Hard (aerial) - Overhead strike, slams into the ground.

Bladeonastick Blade-on-a-stick Poke away and slash around! Keep your distance from the bad

guys with this simple, but effective, weapon!

Physical That can be refined. (1) - Increases attack speed.

The longer the poke... (1) - Increases reach.

The harder the hit! (1) - Increases damage by 1 as you combo.

Light x4 - Downward horizontal slash, upward vertical slash while stepping forward,horizontal -hit spin, forward lunge

Heavy x2 - Vertical attack, upward slash. Can be combo'd into after any light attack.

Light (aerial) - horizontal attack. Can hover around slightly while performing this.

Heavy (aerial) - Plunging attack. Hop backwards slightly on landing.

HandBlades HUD Hand Blades Very handy, but be careful when eating! Physical Sharpen for Damage... (1)

And for speed up (1)

Blades made of Japanese Steel (1)

BoxingGloves HUD Boxing Gloves Feel like a champ!!!

You always wanted a pair of these...

Physical Train your Footwork for Speed (1)

And your muscles for damage(1)

OandS HUD O and S, the Twin Relics Known as the Dragon Killer and Headsman.

These Twin Weapons provide dual elemental attacks...

Incendiary and electric Hit harder (2)

And faster (2)

Light x3 - Overhead swing with the electric, roundhouse with both, dash forward with multiple strikes and then return to original position.

Hard x3 - Downward swing with electric, swing from left with fire, ends with a small explosion in front.

Light (aerial) x3 - Three spinning attacks.

Hard (aerial) - Performs a spinning ground pound.

Knuckles HUD Bad Boy Knuckles They tell you you look like a punk... let them come !!! Physical/Electric (unlockable) Made from stainless steel. (1)

Whats this switch for??? (1) - Changes damage type to electric.

Lighting speed!!! (1)

Light - Multiple swift jabs forward. Combos forever.

Heavy - Forward strike. Combos forever.

Light x2 (aerial) - Multiple swift jabs forward, one last swing.

Heavy (aerial) - Lunge forward with multiple jabs.

SevenDayTrainers HUD Training Weight They will make you a man! Physical And level up by exercise. (10)

The better you are the harder the training... (10)

But the better the reward!!! (10)

(Note that these will be unlocked automatically as you use the training weights.)

Light x3 - Right hook, left hook, uppercut.

Heavy x2 - Slams both on the ground one after another, then both at once.

Light (aerial) x2 - Same as grounded but stops at 2.

Heavy (aerial) - Slams down onto the ground.

ChainSaw Chainsaw Feeling like in texas! Physical Let nobody escape. (3)

And grind them to dust... (3)

Light x3 - Horizontal swing, horizontal swing, overhead swing.

Hard - Double flip into the air with vertical swings. Can combo into aerial attacks.

Light, heavy or light x2 heavy - Up to two horizontal swings and a roundhouse attack.

Light (aerial) - One horizontal swing.

Heavy (aerial) - Ground pound.

Poison Dagger Posion your enemies! Poison A little bit leaner and speedier (1)

Increased Base Damage (3)

Deadly backstabs (4)

Cunning Dagger It might look small...

But stick it in an enemy's back and see

Physical A little bit leaner and speedier. (2)

Increased Base Damage. (2)

Deadly backstabs (3)

Light x3 - Dash forward for an overhand strike, shallow horizontal strike, wider horizontal strike.

Hard - Leaps up and around the enemy for a backstab.

Light (aerial) x4 - Slight lunge forward with an upswing, stab forward, two strikes on either side, downward slash.

Hard (aerial) - Leaps down to the ground behind an enemy for a backstab.

Volt Blades Electric Attraction Electric Two Blades slice twice as fast (2)

And cut twice as hard (2)

Twin Blades Two is better than one Physical
Fireblades Fire Blades It does burn through metal Incendiary Two blades slice twice as fast (2) - Increases attackspeed

And cut twice as hard (2) - Increases damage

Light x4 - 2 horizontal swings, vertical multihit spin attack, upward slash with short and fast forward jump

Heavy x2 - 2 vertical spin attacks

Light(aerial) - horizontal spin, not an attack. Can hover around, while performing this. Hold the button to hover for longer and gain height.

Heavy(aerial) - Horizontal spin attack while flying at the closest target, piercing straight through them. Goes straight down with no target,

Vorpaldagger Vorpal Dagger Phase through enemy armor and reach their back! Electric A little bit Leaner and speedier (3 Scrap) - Faster attackspeed

Deadly Backstabs (3 Scrap) - Higher backstab multiplier.

Increased base damage (4 Scrap) - Higher damage

All attacks ignore armor and hitting the back of an enemy deals double damage.

Light x3 - Dashing stab into 2 horizontal slashes. Combos into itself.

Heavy - Quickly jump behind enemies and stab their back.

Light x4 (aerial) - Series of fancy looking slashes

Heavy (aerial) - Same as grounded version

Vorpal Blade Out of the old tales! Ignore enemy defenses... Electric Fast strikes. (3)

And damage not even a jabberwock could withstand... (3)

Light x3 - Horizontal slash, combo upward slash + horizontal slash, back up and lunge forward.

Hard - Slash up into the air. Can combo into aerial attacks.

Light and heavy or light x2 and heavy - Ends with a powerful upward swing.

Light (aerial) - Horizontal swing forward.

Hard (aerial) - Divebomb.

BeatStick HUD Beat Stick Beat to the beat Physical Beat fast (2)

Beat hards(2)

VampireBlade HUD Vampire Blade Unleash the powers of darkness and leech energy from your opponents. Leech/Physical
Terminusest Terminusest A little too big for you... Physical Mercury innards make for better handling (8) - Dramatically increases Attackspeed

Sharpened for its job...(3) -

Light x3 - 2 downward angled horizontal swings, overhead

Heavy - Overhead, big horizontal spin

Light (aerial) - Frontflip while swinging vertically

Heavy (aerial) - Plunging attack.

Firebot Ax A trusty tool Physical
Dual Hatchet Twin hatchets of robot doom Physical Heavy tip (2)

Sharpened edge (3)

Lightweight Handles (2)

Twin Scythes A relic from the Robolution. Poison
Zaber A mega-sword for mega-robots Physical High speed (3)

Absurd damage (3)

Burnin Ax Powerful Plasma containment in an attractive shape Incendiary/Electric Reduced containment weight (3) - Increases speed.

Higher temperature (3)

Sharper containment (3)

Light x3 - Horizontal swing, horizontal swing, overhead swing.

Light, hard - Either one or two horizontal swings, then a whirl around attack.

Hard - Vertical whirling attack into the air. Can combo into either light or hard.

Light (aerial) - Horizontal swing.

Hard (aerial) - Vertical whirling attack.

Combat Ax Gives you an electric edge Electric Magnetic Shielding (3)

Isolation Breaking Edge (3)

High Voltage (3)

Light x3 - Horizontal slash, horizontal slash, overhead downward swing.

Light, hard or light x2 hard - Up to two horizontal slashes and then a roundhouse swing.

Hard - Double flip into the air. Can combo into aerial moves.

Light (aerial) - Horizontal swing.

Hard (aerial) - Roundhouse swing.

Power Ax Weaken your enemies Poison
Ice ax Freezing Edge... Ice Fast Frosting (3)

Low Temps (3)

Hard Ice (3)

Stiletto A gentlebot weapon. Physical Quick... (2)

... And deadly. (2)

Light x3 - Two rapid stabs forward, another stab forward, then a leap back and defensive swing.

Hard x2 - Thrust forward, then a leap back and defensive swing.

Light (aerial) - A swipe moving forward.

Hard (aerial) - Dive downwards.

Electricguitar Electric Guitar Let's rock! Electric Speed metal (3)

Hard metal (3)

Unleash the power of rock and finish your combo with soft attack and hard attack simulatniously (3) - Unlocks a new move with light+heavy

Light x3 - 2 slightly down angled horizontal swings into an overhead

Heavy x2 - Launcher, followed by midair horizontal swing.

Light, Heavy or Light x2 heavy - Big horizontal spin.

Light (aerial) - Horizontal swing

Heavy (aerial) - Plunging attack with explosion on impact

Light+Heavy(unlockable) - Guitar solo that makes nearby enemies explode at the end of it.

Madbat Mad Bat Survive the apocalypse!!! Physical Strong wood...(4)

Fast swing...(4)

Sharper nails! (5)

Light - Downward swing. Rapidly combos into itself.

Heavy - Wide horizontal swing. Bat enlarges during attack.

Light (aerial) - Downward swing. Rapidly combos into itself.

Heavy (aerial) - Wide horizontal swing. Bat enlarges during attack.

Elite Blades You call them cut & slice. Physical Cut does damage… (2)

And slice is fast. (3)

Guns[ | ]

Guns allow for ranged combat. Their other main characteristics include being unable to move while on the ground with your gun out and having a limited magazine that requires reloading.

Icon Name Description Damage Type Upgrades Moveset
Short Gun You always wanted one of this!

Now go have fun! (Careful With the ammo though)

Physical Extra Precision(1)

An extra shot in the chamber! (1) - Extra ammo

And quick reload! (1)

Combat Short Gun By professionals for Professionals Physical/ Incendiary (with upgrade) Two bullets in one (1)

Incendiary ammunition (1)

And more ammo (1)

Oldshooter Old shooter A standard issue shooter from the old times...

If Meatbags could use them, they shouldn't be too hard to use

Physical Faster Shooting... (1) - Higher attackspeed

And targeting. (1) - Faster targeting

All that's left us some extra damage! (1) - Increased damage

And a couple more bullets... (1) - 2 additional ammo

Ammo: 2

Light - Shoot at target. Takes a moment to lock.

Heavy - Reload

Light (aerial) - Fire directly below.

Heavy (aerial) - Same as light.

Automatic Gun Fast draw, automatic military issue. Physical/Incendiary Coated bullets. (1) - Changes damage type to incindiary.

Fast load mechanism. (1)

Ammo: 6
Poisonwand Poisoned Wand Venenus Ballus! Corrosive Venener (2) - Longer corrosive status duration(?)

Baller (2) -

Ammo: 1

Unreliable homing attack that explodes on impact, applying corrosive(reduced defense).

Ammo of light and heavy attacks are independent.

Light - Single projectile

Heavy - 3 projectiles

Light (aerial) - Single projectile

Heavy (aerial) - 3 projectiles

Fire Wand Firus Ballus! Incendiary Firer (2) - bigger explosion radius(?)

Baller (2) -

Ammo: 1

Attacks home unreliably and explode on impact.

Ammo of light and heavy attacks are independent.

Light - Single projectile

Heavy - 3 projectiles

Light (aerial) - Single projectile

Heavy (aerial) - 3 projectiles

Ice Wand Glaciallus ballus! Ice Glacialler - (2)

Baller (2)

Ammo: 1

Attacks home unreliably and explode on impact, applying cold damage to target.

Ammo of light and heavy attacks are independent.

Light - Single projectile

Heavy - 3 projectiles

Light (aerial) - Single projectile

Heavy (aerial) - 3 projectiles

Air Wand Crowdus gonus!
Particle Cannon A precise long distance weapon

This improved version allows phase change...

Burn or shock your enemies at a whim!!!

Incendiary/Electric (switch with hard attack)
Dueling Gun The ultimate equalizer! A single shot kills any enemy. It comes without bullets, though (and requires maintenance) Instant kill Buy a bullet for a fair price. (2) - Gives you one bullet. Once you buy it, the others increase in price by 2.

They're in high demand, you know? (2) - Gives you one bullet. Once you buy it, the others increase in price by 2.

Ok, this is not such a fair price... (2) - Gives you one bullet. Once you buy it, the others increase in price by 2.

Ammo: none, buy upgrades.

Any shot instantly kills one target, but you must hold down the gun button until it's done firing.

Freezer Freeze enemies in place. Ice
Missile Launcher Massive Missile Barrage!
Lasergun Fires a continuous laser stream to melt or shock your enemies! Incendiary/Electric (switch with Hard Attack)

Throwing Weapons[ | ]

Throwing weapons allow for ranged combat, similar to guns. The main difference is the way their ammo works. You can keep using throwing weapons as long as there currently aren't more of their projectiles flying around than their ammo allows. Also they allow the player to move while holding them, unlike guns, though you stand still while throwing them.

Icon Name Description Damage Type Upgrades Moveset
Dynamite HUD Dynamite Let's Frag! Incendiary Impact fuse (2)

Never run out of ammo (3)

FlyingRadial Flying Radial Who needs a radial? Physical Blade Trio (3) - Adds 2 additional blades at a 30 degree

horizontal angle to the primary one to light attacks

Sharper Edges (2) - Increases damage.

More Ammo (3) - Increases ammo by one.

Ammo : 1

All attacks pierce and keep flying till they hit a wall.

Light - Straight line towards target

Heavy - Zig zag towards target

Light (aerial) - Straight line towards target

Heavy (aerial) - Zig Zag towards target

Ricochet Star Trick shot from the secret ninja school.

Ricochet from enemy to enemy...

Physical Lighter metal (3)

Sharper edges (2)

More ammo (3)

Ninja Star Also called shuriken, but that's not as cool Physical
Roborang Primitive, yes. But it has its uses. Physical Never stops (3)

Lighter wood (2)

Sharp Blades (3)

Light - Swings the boomerang like a bat.

Hard - Throws the boomerang.

Hard (aerial) - Throws the boomerang downwards.

Old Shooter A standard issue shooter from the old times...

If the meatbags could use them, they shouldn't be too hard to use.

Physical Faster shooting... (1)

And targeting. (1)

All that's left is a little extra damage! (1)

And a couple more bullets... (1)

Claymore Tactical explosives
Mine Come this way...
Frag Grenades Let's frag!
Freeze Grenades Cold reception. Ice
Poison Grenades Poison
Disco Bomb It's a hit! None Throwing causes enemies within range to dance.

Enemies cannot attack or defend while dancing.

Shields[ | ]

Shields allow you to block frontal attacks, simply by holding them out. Hitting light attack with a shield allows you to parry enemy attacks with good timing, stunning them far longer than simply blocking their attacks would.

Icon Name Damage Description Upgrades
American Shield Physical Justice for all Unrelenting (2)

Unstoppable (2)

Expedited (2)

Trashcan Lid Physical Sometimes the best offense is to hide behind something:

Parry just in time with soft attack to stun enemies

Defense has to be fast (1)

Don't lose sight of an enemy(1)

Resist the mightiest blows (1)

Riotshield Riot Shield Physical Professional tool for keeping the nasties away!

Use their weapon against them!

Hardened Cop.(1)

Lock on them!(1)

Train for speed.(2) - Increased walkspeed while shielding.

Rubber Shield Physical If you can't beat them,

Push them away

Hardened rubber (1) - Increases damage.

Lock on them (1)

Lightweight Plastics! (1) - Increases speed.

Wooden Planks Physical It's big, but that doesn't mean it's strong: parry just in time to

stun enemies.

A quick fix... (1)

Some trimming... (1)

And a sharp finish! (1)

Induction Shield Electric What happens when you put a frying pan and 300k volts together. Easy to handle. (1)

Reinforced generator. (2)

For extra shock power (1)

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